A client-server network is a distributed communications architecture in which a centralized server receives and responds to requests for services and data from multiple clients. For example, a browser is the client program that requests data from the web server hosting WhatIs.com. This enables the webpage to be accessed by any device with an internet connection.
The client-server model is used in organizations of all sizes and complexities, from small businesses with 50 employees to large enterprises serving millions of customers. Servers are typically deployed in data centers where they can be centrally managed and maintained in an environment with adequate security, performance and redundancy. Client software and hardware can be located anywhere network connectivity is available.
The purpose of a client-server network is to share resources efficiently. This type of computer network makes the same digital services and data accessible to multiple users across a shared connection -- whether it's a local area network (LAN), wide area network or the public internet. The principal benefits of a client-server network are convenience, ease of deployment, improved resource availability, simplified management and scalability.
In a client-server network, a central server computer receives a client request and can do one of the following:
Examples of central servers include web servers, email servers, application servers and database servers. In the client-server network model, all requests for service originate from the client, and servers process the requests.
Each device in a client-server architecture is connected to a LAN, which transports network traffic over Ethernet between these endpoints. The network is designed to optimize the traffic flow among devices to minimize congestion and latency. The operating system in each device supports communications between the servers.
In a client-server network architecture, there are three tiers that refer to the different layers or levels of functionality within the system. These tiers are:
These three tiers work together to create a distributed system architecture, where each tier has its own set of responsibilities and communicates with the other tiers as needed. This separation of user interface, application and data concerns makes the client-server network architecture more scalable and modular, and easier to maintain.
Both clients and servers have specific responsibilities in a client-server model. Thin clients, thick clients and hybrid clients are the three types of client computers and client-side devices:
The responsibilities of servers in a client-server network vary depending on the type of server -- web server, file server or database server, for example -- and the network architecture requirements. Server-side functions include the following:
Client-server systems have numerous benefits, including these:
Client-server networks have some disadvantages, such as the following:
Peer-to-peer (P2P) network architecture differs from client-server in that each device on the network functions as both client and server, depending on the requirements. A defining trait of P2P networks is that all nodes are connected, and they can share resources and services with other nodes on the network. However, each node operates independently, and an algorithm is used to balance the load.
For example, if one computer on a P2P network is directly connected to a printer, another computer on the same network can access that service without the need for a dedicated print server. This architecture works well for small environments, but network performance deteriorates the larger and more complex a P2P network becomes. Because all nodes are interconnected, P2P networks also possess significant security risks.
Learn more about servers and server management in our guide to server hardware.
03 Nov 2023